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Old 10-17-2007, 01:58 PM   #1
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Demand for Quad-Core Processors Accelerating – Intel.

After relatively slow start quad-core processors are beginning to rapidly gain popularity among various customers. Paul Otellini, chief executive of Intel Corp. said during a conference with financial analysts on Tuesday that shipments of chips with four processing engines topped three million units last quarter.

“We launched our first quad-core processor in November of last year, and by the [end of the] second quarter [we] had shipped our first million units. With demand for our quad-core products accelerating, we shipped over 2 million units in the third quarter alone. We now offer over 20 unique quad-core processor designs,” said Mr. Otellini during the conference call with financial analysts.
Growing demand towards quad-core microprocessor is a result of relatively moderate pricing on them, which begins at $266 for Intel Core 2 Quad Q6600 as well as availability of software that takes advantage of multi-core chips.

X-bit labs - Demand for Quad-Core Processors Accelerating – Intel.
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Old 10-17-2007, 02:37 PM   #2
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I was just reading an article earlier today which stated that quad core demand will not gain mainstream acceptance for another few years...game developers have really embraced multi-threaded games but moreso in terms of going from single threaded games to dual core...when the heck will 64 bit get any attention?!!...that has been around for longer and still does not get widespread support...won't 64 bit applications get a nice boost compared to 32 bit?...I thought by the time Vista came out this would no longer be an issue...guess I was wrong
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Old 10-17-2007, 04:03 PM   #3
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Re: Demand for Quad-Core Processors Accelerating – Intel.

The whole 64-bit thing is less about performance and more about address space.

If you have code full of 64-bit integer math, you will probably see improvements. But if you don't then it's pretty much the same as before. Except you can have a zillion bytes of addressable RAM without butting heads with memory-mapped resources (pretty much every single hardware resource is mapped into memory).
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Old 10-18-2007, 09:07 AM   #4
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also I'm sure the fact that all new console systems are multi-threaded helped increase the development...if consoles were 64 bit then I'm sure we'd be seeing a lot more 64 bit software
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