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Old 05-09-2009, 10:13 AM   #421
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Re: Crysis

Man, your description of the place just put a smile on my face. I feel like playing it all over again now.

The aesthetics of the AA mission are particularly amazing. The water, the sunset, the sky, the jets, the whole atmosphere is both electric and yet calming. I love the colours they've used and the contrasts. Bright and dark at the same time. Sinister, yet beautiful. Loud, yet quiet. Love it.
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Old 05-09-2009, 12:24 PM   #422
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Re: Crysis

Those sounds are just there so you hear them from a distance.Just added stuff to make it more creepy.There is no one there, unless you missed a guy someplace.But if they are all dead.Then go download the info.Don't forget to cloak in areas your not sure about.Look around and then make your move.
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Old 05-09-2009, 07:40 PM   #423
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Re: Crysis

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Originally Posted by Rickwell View Post
Those sounds are just there so you hear them from a distance.Just added stuff to make it more creepy.There is no one there, unless you missed a guy someplace.But if they are all dead.Then go download the info.Don't forget to cloak in areas your not sure about.Look around and then make your move.
oh yeah, I know there's no one there... I played this game about 5 times now... it was just so creepy ... I remember a similar effect very early in the game just before we first catchup with Prophet. Its nothing but jungle but there are some strange sounds and it gets very eerie. Its something to do with the combination of stillness of the jungle and the echo or reverb of those out of context sounds.

btw, this Assault level is really a lot of fun. Many enemies and opportunities for stealth which I always enjoy. Destroying the cruiser is fun.

There are a lot of failings in the game which is just a shame. Mostly the combat AI. They dont duck for cover enough. They dont use nades in situations that demand them. They dont use squad based tactics (despite all the chatter). Flanking is non-existant (they just patrol on a set path and areas). The scripted sequences are wide open for alternative attacks once you know them. The suit is a major cheat. Very challenging to play without using its features (like cloak, speed, strength). The game inherited that Far Cry weakness where the NPC's would just continue to file through a doorway so you could pop them one by one (once again squad based tactics would help here).
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Old 05-09-2009, 07:45 PM   #424
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Re: Crysis

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Originally Posted by preyingrazor View Post
Man, your description of the place just put a smile on my face. I feel like playing it all over again now.

The aesthetics of the AA mission are particularly amazing. The water, the sunset, the sky, the jets, the whole atmosphere is both electric and yet calming. I love the colours they've used and the contrasts. Bright and dark at the same time. Sinister, yet beautiful. Loud, yet quiet. Love it.
Oh yeah, this level is a work of art. And there is so much there thats easy to miss in the first couple of pass throughs. Its like there are several locations where the designers said "lets make this spot pretty as a picture" even off the designated path.

I like to avoid the obvious way I'm meant/expected to go and find alternatives just to seek out these aesthetically pleasing spots.
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Old 05-17-2009, 04:31 AM   #425
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Re: Crysis

Well, I've enjoyed replaying the game ... until I got to the final level on the carrier. I had expected that after all this time the memory leaks were corrected... but nooo, system crashed down to single digit FPS and even blue screened at one point. I started to tweak and then I remembered that the final level is not very interesting anyway so dropped out.

Going to try some Warhead next.
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Old 05-17-2009, 12:07 PM   #426
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Re: Crysis

oh yeah, the last level was woefully slow. worse than 1 FPS at some places. I thought my machine wasn't able to handle it or something. But then it ran the rest of the game so well.

So it suffers memory leaks? The same is true for EA's Generals Zero Hour. It begins to get really slow when a large number of enemies face off and eventually crashes.

And yeah, the last level wasn't particularly interesting.

Warhead is fun fun fun all the way. Fast-paced and interesting right from the beginning. Love the punchy soundtracks all the way.
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Old 06-22-2009, 05:35 AM   #427
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Crysis

Hi,
Well there very good games are available in Motorola mobile phone through which new can pass his time very fast.
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Old 06-22-2009, 06:21 AM   #428
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Re: Crysis

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Originally Posted by preyingrazor View Post
...Warhead is fun fun fun all the way. Fast-paced and interesting right from the beginning. Love the punchy soundtracks all the way.
Its much more fun than Crysis, they really improved the gameplay quite a bit. I just played all the way through again.

The only negative thing that persists with the Crysis games for me is that they feel much more "corridorish" than Far Cry ever did. Just feels like we are being led down that one long way corridor when Far Cry gave a much more convincing feeling of being open ended.
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Old 06-22-2009, 07:38 AM   #429
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Re: Crysis

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Originally Posted by zapionics<alt> View Post
Its much more fun than Crysis, they really improved the gameplay quite a bit. I just played all the way through again.

The only negative thing that persists with the Crysis games for me is that they feel much more "corridorish" than Far Cry ever did. Just feels like we are being led down that one long way corridor when Far Cry gave a much more convincing feeling of being open ended.
I don't think that's a huge negative cos while playing Fary Cry 2, I actually got pretty annoyed at all the travelling I had to do. OK, it's great for exploring but not when you want to play the game for the first time. I guess Crysis should have a free roam mode too. But then I guess that's what the sandbox is for.
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Old 06-22-2009, 09:17 AM   #430
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Re: Crysis

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I don't think that's a huge negative cos while playing Fary Cry 2, I actually got pretty annoyed at all the travelling I had to do. ...
No, its not a huge negative, but I did enjoy that feeling of freedom in Far Cry.

Far Cry 2 was really cr*p... I mean I tried to like it, I really did... but I ended up uninstalling it after about the 20th road block firefight... and I was really disappointed at the lack of animal life... mostly nothing.
Life is too short to play games like Far Cry 2 when you have STALKER or Fallout 3
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Old 06-22-2009, 11:53 AM   #431
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Re: Crysis

Methinks I smell a spammer above us.
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