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| | #31 |
| <unknown level> ![]() ![]() Join Date: Dec 2002 Location: AUSTRALIA
Posts: 3,647
| Re: Dead Space (PC) Is it actually a screenie from in game or some artwork? Seems pretty detailed...
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| | #32 | |
| Palm Rat Join Date: Oct 2002 Location: Southwest Florida, USA
Posts: 4,968
| Re: Dead Space (PC) Quote:
Artwork to the best of my knowledge
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| | #33 |
| Banned Join Date: Jan 2004 Location: New York City
Posts: 8,200
| so Wingit, have you started playing Dead Space?...
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| | #34 |
| Palm Rat Join Date: Oct 2002 Location: Southwest Florida, USA
Posts: 4,968
| Re: Dead Space (PC) Not in earnest polony, I will, but it may take me a bit to get into it...does not grab my attention so far. TBH. I have been very much into Retro gaming lately...playing titles I missed that are considered classics...and running them at hi res on a 64 bit OS has been a blast! Running "Planescape Torment" atm @ 1280 x 800 (highest res I could find a widescreen GUI mod for), but the hand painted 2D backgrounds scale beautifully on my 22", so pixellation not really an issue. The Artistry is quite nice and the black sense of humor reminds me of the first two Fallouts.
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| | #35 |
| Banned Join Date: Jan 2004 Location: New York City
Posts: 8,200
| did you ever finish Fallout 3?...I stopped playing around 30 hours in due to getting a bit too busy at work but am planning on starting over again very soon
__________________ ASUS Maximus Formula (X38) ***** XFX GTX 260 Black Edition Core 216 896MB Intel E8400 ***** Noctua NH-U12P G.Skill 4 GB (2 X 2 GB) DDR2 800 4-4-4-12 ***** Western Digital Caviar Black 640GB WD6401AALS Lian Li PC-A70B (black) ***** Corsair HX850W AuzenTech Auzen X-Fi Prelude 7.1 ***** Creative Inspire P5800 5.1 speakers Sony Optiarc AD-7240S-0B ***** Sony GDM-F520 21' CRT monitor (19.8' viewable) Vista Business 64-bit w/SP2 ***** standard 3.5" floppy drive Microsoft Laser Mouse 6000 ***** Microsoft Wired Keyboard 500 (Black) |
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| | #36 | |
| Palm Rat Join Date: Oct 2002 Location: Southwest Florida, USA
Posts: 4,968
| Re: Dead Space (PC) Quote:
Just about...I nuked Megaton to watch the fireworks
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| | #37 |
| Back at the Zone! Join Date: Apr 2002 Location: NH, USA
Posts: 6,365
| Re: Dead Space (PC) Man, no PC demo. It suXors that there are so few demos now-a-days
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| | #38 |
| Banned Join Date: Jan 2004 Location: New York City
Posts: 8,200
| read an article recently which stated that this is a major reason why game piracy is so high nowadays
__________________ ASUS Maximus Formula (X38) ***** XFX GTX 260 Black Edition Core 216 896MB Intel E8400 ***** Noctua NH-U12P G.Skill 4 GB (2 X 2 GB) DDR2 800 4-4-4-12 ***** Western Digital Caviar Black 640GB WD6401AALS Lian Li PC-A70B (black) ***** Corsair HX850W AuzenTech Auzen X-Fi Prelude 7.1 ***** Creative Inspire P5800 5.1 speakers Sony Optiarc AD-7240S-0B ***** Sony GDM-F520 21' CRT monitor (19.8' viewable) Vista Business 64-bit w/SP2 ***** standard 3.5" floppy drive Microsoft Laser Mouse 6000 ***** Microsoft Wired Keyboard 500 (Black) |
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| | #39 | |
| Back at the Zone! Join Date: Apr 2002 Location: NH, USA
Posts: 6,365
| Re: Dead Space (PC) Quote:
Pffttt... whatever. If game devs continue the current trend, they will kill high end PC games, and thus kill off the need for many high end PCs, which will mean no development and marketing help from ATI or nVidia. Stoopid, they are going to send a multi-billion dollar industry up in: ![]()
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| | #40 | |
| Last user turn off lights Join Date: Jun 2002
Posts: 1,591
| Re: Dead Space (PC) Quote:
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| | #41 |
| Registered User Join Date: Mar 2003
Posts: 2,200
| Re: Dead Space (PC) I think it was meant that the utter lack of game demos being available contributed to piracy. |
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| | #42 |
| Last user turn off lights Join Date: Jun 2002
Posts: 1,591
| Re: Dead Space (PC) Oops.I see now I need to look closer at what is being said.Sorry about that.Those darn Pirates. ![]()
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| | #43 |
| Registered User Join Date: Mar 2003
Posts: 2,200
| Re: Dead Space (PC) Argh! |
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| | #44 | |
| Registered User Join Date: Jul 2004 Location: Maine
Posts: 453
| Re: Dead Space (PC) Quote:
The Codex Forums :: View topic - GhostDog's Planescape: Torment UI mod v1 You should also look into this "mod & tweak" pack (Qwinn's PS:T Tweak pack): Qwinn's PS:T Tweaks -> Planescape: Torment -> Other Infinity Engine Mods -> Downloads It does nothing but improve upon what I consider one of the BEST cRPGs ever... Planescape:Torment!!
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| | #45 |
| Palm Rat Join Date: Oct 2002 Location: Southwest Florida, USA
Posts: 4,968
| Re: Dead Space (PC) thanks mindx2...using them already btw, using the widescreen gui on top of this hi res mod for infinity engine games - G3: Widescreen Mod
__________________ Last edited by Wingit; 01-02-2009 at 06:18 PM.. |
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