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Old 12-13-2003, 10:15 PM   #31
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Quote:
Originally posted by traveler
I'd like my one character to be Guildmaster of all the Guilds and leader of all the houses. Is that possible?
Heh..in a manner of speaking, yes...although it would spoil things to allow you to know more at this point...
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Old 12-14-2003, 06:13 PM   #32
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Sounds good.

I know there are conflicts such as the CodeBook quest. I think I have to join the Thieves Guild before doing the CodeBook quest from the Fighters Guild.

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Old 12-14-2003, 06:21 PM   #33
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Quote:
Originally posted by traveler
Sounds good.

I know there are conflicts such as the CodeBook quest. I think I have to join the Thieves Guild before doing the CodeBook quest from the Fighters Guild.

Nope...you don't...if memory serves I completed that quest and I've never joined the Thieves Guild.
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Old 12-14-2003, 06:40 PM   #34
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The CodeBook is taken from a member of the Thieves Guild. The Thieves Guild will not permit you to join if you took something from a member. But if you are already a member before you take the CodeBook, then you can somehow survive your membership.

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Old 12-14-2003, 06:40 PM   #35
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What is the best kind of character to create in this game? I once saw somewhere a detailed listing of how to create the ultimate character - who was skilled in everything.

Or is it better to play multiple times with different characters, each a master of a particular craft? For example, a Mage vs a Fighter.
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Old 12-14-2003, 07:16 PM   #36
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Originally posted by OrbitZero
What is the best kind of character to create in this game? I once saw somewhere a detailed listing of how to create the ultimate character - who was skilled in everything.

Or is it better to play multiple times with different characters, each a master of a particular craft? For example, a Mage vs a Fighter.
The beauty of this game is its character configuration options. Some may mean you have a more difficult row to hoe early on but the varity of choices means high replay value.
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Old 12-14-2003, 07:20 PM   #37
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Originally posted by traveler
The CodeBook is taken from a member of the Thieves Guild. The Thieves Guild will not permit you to join if you took something from a member. But if you are already a member before you take the CodeBook, then you can somehow survive your membership.

There is a Fighter's Guild quest that involves the Codebook. But...it benefits the Fighter's Guild not the Thieves Guild.
Oh, what a tangled web we weave...
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Old 12-14-2003, 08:35 PM   #38
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There is a Fighter's Guild quest that involves the Codebook. But...it benefits the Fighter's Guild not the Thieves Guild.
Oh, what a tangled web we weave...

That's right. So to be a good loyal member of the Thieves Guild, you cannot take from another member of the Thieves Guild anything like the CodeBook. They don't care about the Fighters Guild. They will not permit you to ever join the Thieves Guild.

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Old 12-15-2003, 12:04 AM   #39
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Wish I knew where I got the ring worth 12,000 from. I was just scanning my inventory to see what was there and there it was. I do remember where I got the armor vest worth 5,250 from though. Anyway, sold them and pocketed the 17,250. Nice to have some pocket money.

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Old 12-15-2003, 11:54 PM   #40
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Took out the first Dagoth.

Love the caverns in Morrowind.

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Old 12-16-2003, 04:49 AM   #41
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Took out the first Dagoth.

Love the caverns in Morrowind.

Kind of creeps you out when you first see him, doesn't it?
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Old 12-16-2003, 06:16 AM   #42
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Took out the first Dagoth.

Love the caverns in Morrowind.

By the way, look very carefully around this cavern in the area of the shrine.
There is some extremely cool loot hidden in the dark as well as behind and under things.
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Old 12-17-2003, 11:26 AM   #43
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By the way, look very carefully around this cavern in the area of the shrine.
There is some extremely cool loot hidden in the dark as well as behind and under things.

Yeah! I found the gauntlets behind the chest and the duarven vest at the bottom of the pond. Anything else good?


I wish I could have kept the Boots of Flying. But then the Boots didn't work. Found a Scroll of 100% Opening.


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Old 12-17-2003, 11:56 AM   #44
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Yeah! I found the gauntlets behind the chest and the duarven vest at the bottom of the pond. Anything else good?
A pair of Daedric Gauntlets (not the nifty enchanted ones you've already found...) on the other side of the room. They're hard to see unless you have a Night-Eye enchantment.
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Old 12-26-2003, 11:09 PM   #45
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I'll go back and look for 'em.

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